Transum Maths Software

Logic

There are 366 different Starters of The Day, many to choose from. You will find in the left column below some starters on the topic of Logic. In the right column below are links to related online activities, videos and teacher resources.

A lesson starter does not have to be on the same topic as the main part of the lesson or the topic of the previous lesson. It is often very useful to revise or explore other concepts by using a starter based on a totally different area of Mathematics.

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Logic Starters:

Don't Touch!

A number placing puzzle which, when solved, raises the notion of proof.

Mathster Mind

Guess the four digit number with help from the clues.

Missing Lengths

Introduce linear equations by solving these problems about lengths.

Mix and Match

Work out which team played which from the information given.

Not Too Close

This activity requires eight students to sit non consecutively on a grid of chairs.

One Torch Tunnel

Work out the least amount of time for four people to walk through a tunnel?

Paradox

Can you solve this paradox by agreeing whether the statements are right or wrong?

Separated Twins

Can you find a 14 digit number containing two each of the digits one to seven which obeys the rules given?

Shunting Problem

Allow two trains to pass by using the limited amount of siding space.

Siam Symbols

Can you work out what each of the strange symbols represents in these calculations?

Squared Animals

Separate three rows of three animals using three squares.

Sum of the Signs

Each traffic sign stands for a number. Some of the sums of rows and columns are shown. What numbers might the signs stand for?

True or False?

An activity designed to address common misconceptions.

Two Pots Make Four

Make exactly four litres given a seven litre jug and a five litre jug.

Valentine's Puzzle

Work out which boy sent a Valentine's Day Card to which girl.

 

Other activities for this topic | | |  Complete Index of Starters

Featured Activity

Nim

Nim

A very old game but one which involves mathematical based strategies. Take turns with the computer to remove items from the piles. You can remove as many items from the same row as you like. Whoever removes the last item is the winner.

 

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